DEEP
DeeP
Glossary
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About DeeP
What's New
Overview of ALL commands
Credits
Options (F5) - Map, Node, Project, Color, Sound, Texture, Check, Zoom
Backup Levels (how it works)
Node Building
Thing Attributes
Linedef Type
Linedef Attributes
Sector Attributes
Choose Game Project
Statistics - A summary of your level
Example Wadfiles
Map Vocabulary - Words to recognize
A detailed look at WAD files
Calculator - How to Use
Keyboard and Mouse Command Summary
Registration
DeeP Order Form
Tutorial Levels
Why Can't I Just Draw Sectors On The Map?
Graphics - How you can customize the game graphics
Graphics - How to Use Custom Images
Setting LineDef Lengths
Design and Shaping of Areas
File Menu Options
Hexen Lump Menu (F6)
Import/Export/Author Lump Menu (F7)
Export Dialog Lump
Import Dialog Lump
Rename Dialog Lump
Automatic Graphic Lump Texture Conversion
Automatic FLAT Texture Conversion
Automatic BMP to Texture conversion
Testing Level Notes
Cheat Codes
HEXEN Development Menu
Printing Maps
Edit Menu Options
Graphics - Sprite Edit (Changing Sprite Offsets)
Graphics - Convert Textures / Flats
Graphics - Export All Textures
Graphics - FLATS
Graphics - Save graphics as a BMP / PCX file
Graphics - Texture defaults
User Tool Creation
Error Checking Options
Thing Filter Mask
Tool Bars
Search Menu Options
Mode Menu Options
Misc Menu Options (Doors, Rotate, Align Texture, Flip, ...)
How to make different Doors
How to make Stairs
Prefabs (User Defined)
Object Menu Options (Rectangle, Stairs, Teleports)
Prefab Slopes (Tunnels, Domes and Pits)
Check Menu Options (Errors and Statistics)
Sector not Closed
Sector Fixing (Automatic)
Edit Thing - Type and Flags
HEXEN - Spawn Things
HEXEN - ACS / Specifications (ZDOOM also)
Edit LineDef - Type, Flags and Tags
Texture Setting on bottom display
Browsing Commands
HEXEN - Thing LineDef Specials
Edit Sector - Type and Tag
Tutorial Quick Start
Nodes Viewer
Screen Saver
Opening a PWAD (and when maps won't show up!)
TCF - Texture Group Configuration File
HEXEN - ACS - Action Code Script
HEXEN - MAPINFO and SNDINFO
Lump - What is a Lump?
Insert File - Make a PWAD out of any File
Insert Lump - Insert a Lump directly into a PWAD
UnGroup data from a Grouped PWAD
Group all files together (add sound, graphics, levels)
IWAD - Create a New IWAD
Graphics - Create Texture File
Graphics - Create FLAT file
Texture - X/Y alignment
HEXEN - Text editor for scripts and other lumps
Graphics - View BMP / PCX files
Project - Change Game, read and create
Graphics - Convert Textures between Games
Graphics - Texture Name Edit (Changing Texture Names)
Graphics Editor Keys
GRAPHICS Editor
Graphics - Drawing Graphics Tutorial
Graphics - Importing BMP & PCX images
Palette Color Matching
3D View - Displaying maps in 3D
3D Editing
Browsing Maps, Floors, Ceilings and Sprites
Drawing Tool
Select Tool
Drag Tool
Rectangle Tool
Polygon Tool
Stair Tool
Rotate Tool
Disk and Exe error codes
First Time Installation
Hardware/Software Requirements
Opt (Creating New Thing, LineDef and Sector descriptions
DECORATE
QUAKE and HEXEN II Menu
DeePBench
ZDOOM
BOOM
Relative Change Control
How to Edit DOOM levels using ZDOOMHEXEN project
Palette Editing (PLAYPAL)