Linedef Type
LineDefs control the interaction between the player and the level geometry at playtime. The following abbreviations are used:
Code |
Meaning |
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W |
Walk. Activated when the player walks across the front side. |
S |
Switch, activated when used by player (space bar |
G |
Gun, activated when shot by player. |
1 |
One time, can only be activated once. |
R |
Repeat, can be activated repeatedly. |
M |
Monster only can use this. |
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