sgcrate2.gifTCF - Texture Group Configuration File

Create a Texture Group

This step creates a Texture Group file for all the current texture defaults. Set the texture defaults using the F5 menu, select textures and set the textures shown. These values are the ones that are saved in the Texture Group.

If you enter a name different from the one currently in use, all your current defaults are stored in the new Texture Group name.

You can create as many Texture Groups as required for your taste.

When you select a new file name, the new name now has all the current defaults. To use this name in any Project, read in the Texture Group by selecting Read Texture Grp using the alt+F menu.

The following groups are predefined:

Name
Description


DOOM1.TCF
DOOM (original or Ultimate)
DOOM2.TCF
DOOM2
BOOM.TCF
DOOM2 (using BOOM engine)
ZDOOM.TCF
DOOM2 (using ZDOOM engine)
ZDOOMHEXEN.TCF
DOOM2 (using ZDOOM engine in HEXEN mode)
HERETIC.TCF
HERETIC
HEXEN.TCF
HEXEN
STRIFE.TCF
STRIFE
PLUTONIA.TCF
FINAL DOOM Plutonia
TNT.TCF
FINAL DOOM TNT