sgcrate2.gifTCF - Texture Group Configuration File

 

Create a Texture Group

 

This step creates a Texture Group file for all the current texture defaults. Set the texture defaults using the F5 menu, select textures and set the textures shown. These values are the ones that are saved in the Texture Group.

 

If you enter a name different from the one currently in use, all your current defaults are stored in the new Texture Group name.

 

You can create as many Texture Groups as required for your taste.

 

When you select a new file name, the new name now has all the current defaults. To use this name in any Project, read in the Texture Group by selecting Read Texture Grp using the alt+F menu.

 

The following groups are predefined:

 

Name

Description

 

 

DOOM1.TCF

DOOM (original or Ultimate)

DOOM2.TCF

DOOM2

BOOM.TCF

DOOM2 (using BOOM engine)

ZDOOM.TCF

DOOM2 (using ZDOOM engine)

ZDOOMHEXEN.TCF

DOOM2 (using ZDOOM engine in HEXEN mode)

HERETIC.TCF

HERETIC

HEXEN.TCF

HEXEN

STRIFE.TCF

STRIFE

PLUTONIA.TCF

FINAL DOOM Plutonia

TNT.TCF

FINAL DOOM TNT