This is for HEXEN only.
The Things presented in this list are used for the Thing-Spawn and Thing-Projectile LineDefs.
The Tid represents the Tid of a Thing MapSpot or MapSpot with gravity where the Thing is created.
The Angle sets the original angle the Thing faces. Use the angle numbers shown in the online help box.
For Projectile LineDefs, the arguments set the Speed of the projectile and how fast it travels to the ground (vspeed).